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PC World Multimedia Live! 1997 June
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Multimedia Live (PC World)(June 1997 - Volume 2.12).ISO
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titles
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demospin
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meat
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ein.dat
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crusader.txt
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1997-03-19
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6KB
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210 lines
//*****************************************************************************
// PROJECT: Meat Puppet
// MODULE: crusader.txt
// AUTHOR: Max Reason
// (C) 1996 Kronos Digital Entertainment
//*****************************************************************************
INIT 1
MY_FOV 3.000
MY_HEIGHT 1.500
RUN_SPEED 0.125
BURN_SPEED 0.150
FLEE_SPEED 0.125
WALK_SPEED 0.075
IDLE_SPEED 0.000
PURSUE_SPEED 0.100
TAKEHIT_SPEED 0.000
KNOCKDOWN_SPEED 0.250
MAX_JUMP_DISTANCE 1.500
MAX_JUMP_UP_HEIGHT 2.100
MAX_JUMP_DOWN_HEIGHT 3.100
NORMAL_FOOTPRINT_WIDTH 1.000
BLOWUP_FOOTPRINT_WIDTH 1.900
BURNUP_FOOTPRINT_WIDTH 1.900
BOUNCE_HORIZONTAL 0.150
BOUNCE_VERTICAL 10.000
BOUNCE_GRAVITY 9.800
BOUNCE_RATE 10.000
FLEE_CHANCE 0.500
IDLE_CHANCE 0.050
WALK_CHANCE 0.500
COLLIDE_DISTANCE_SQUARED 1.500
ATTACK_DISTANCE_SQUARED 2.000
PUSH_DISTANCE_SQUARED 3.000
CLOSE_DISTANCE_SQUARED 9.000
FLEE_DISTANCE_SQUARED 25.000
SHOOT_DISTANCE_SQUARED 49.000
SAFE_DISTANCE_SQUARED 81.000
SEE_DISTANCE_SQUARED 144.000
MIN_IDLE_STATE 0
MAX_IDLE_STATE 0
PROJECTILE_PHASE 3
HOLD_STRIKE_PHASE 4
HOLD_STRIKE_FRAMES 8
REMOVE_FRAMES_MIN 100
REMOVE_FRAMES_MAX 200
VANISH_FRAMES 6
EAT_FRAMES_MIN 50
EAT_FRAMES_MAX 200
I_ATTACK TRUE
I_ATTACKDEAD FALSE
I_ATTACKMEAT FALSE
I_BLEED TRUE
I_BOUNCE TRUE
I_BURN TRUE
I_CANSEE TRUE
I_CATCH FALSE
I_COLLAPSE TRUE
I_DAMAGE FALSE
I_EAT FALSE
I_EXPLODE FALSE
I_FALLBACKWARD FALSE
I_FALLFORWARD FALSE
I_FETCH FALSE
I_FLAME FALSE
I_FLEE TRUE
I_FOLLOW TRUE
I_GATHER FALSE
I_HUMANOID TRUE
I_IDLE TRUE
I_JUMP TRUE
I_KNOCKDOWN TRUE
I_PATROL FALSE
I_PAUSE TRUE
I_PICKUP FALSE
I_PROJECT FALSE
I_PURSUE TRUE
I_REPORT FALSE
I_RETREAT TRUE
I_SCATTER TRUE
I_SHOOT FALSE
I_SPLIT FALSE
I_TAKEGAS FALSE
I_THREATEN FALSE
I_THROW FALSE
I_VANISH FALSE
I_WAIT FALSE
I_WALK TRUE
PUNCH_POINTS 5
ATTACK_POINTS 5
WADHIT_POINTS 5
GUNSHOT_POINTS 35
DARTHIT_POINTS 35
CHEMICAL_POINTS 40
FLAMEHIT_POINTS 40
EXPLOSION_POINTS 40
MISSILEHIT_POINTS 25
MISCELLANEOUS_POINTS 10
TERMINAL_POINTS 70
DAMAGED_POINTS 30
IGNORE_POINTS 0
me crusader
generic *
blood blood
pickup torso
throwit crpflr
projectile wslr wslrb
followers tod crusader
split crusader
show_ash ash
show_attack hit
show_backoff walk
show_bounce happy
show_burn burn
show_catch idle idle idle
show_chopping kf
show_damage pd
show_die die
show_drop happy
show_eat idle
show_fetch walk
show_flee walk
show_gather walk
show_hurt pd
show_idle happy happy idle
show_jump happy
show_knockback knkbk
show_knockforward kf
show_patrol walk
show_pickup idle
show_pursue walk
show_push walk
show_pushbutton idle
show_shoot hit
show_takegas idle
show_takehit pd
show_threaten walk
show_throw idle
show_upback ub
show_upforward uf
show_walk walk
play_ash !needles1
play_attack =saw2
play_backoff =sonar
play_bounce =button2
play_burn !burp =cc1200 =fire
play_catch =plop =abo1185
play_chopping !plop !spit !splat !squirt
play_crude ?buzz
play_damage !splat
play_die !cc1197
play_drop =needles1 =phip1
play_eat =squirt
play_fetch shatter
play_flee tod1259a tod1259b
play_gather shatter
play_hurt !cc1192
play_idle ?cc1190 ?cc1191 ?cc1193 ?cc1195 ?cc1196
play_jump =cc1196
play_mutter ?cc1190 ?cc1191 ?cc1193 ?cc1195 ?cc1196
play_patrol shatter
play_pickup =floorset
play_pursue tod1259a tod1259b cc1189 cc1193 tod1259a tod1259b
play_push =push
play_pushbutton =computr1 =computr2 =computr3
play_refuse ?cc1195 ?cc1196
play_seeher tod1259a tod1259b
play_shoot =empty
play_takegas =cor1292 =cor1292
play_takehit cc1192
play_takeknockdown cc1197
play_threaten cc1190
play_throw =needles1
play_vanish !suction
play_walk ?cc1190 ?cc1191 ?cc1193 ?cc1195 ?cc1196
PLAY_ASH 1.00 0 z 0.00 0 z
PLAY_ATTACK 1.00 0 z 0.00 0 z
PLAY_BACKOFF 1.00 0 z 0.10 0 z
PLAY_BOUNCE 1.00 0 0 1.00 1 z
PLAY_BURN 1.00 0 0 1.00 1 z
PLAY_CATCH 1.00 0 0 1.00 1 z
PLAY_CHOPPING 1.00 0 z 0.10 0 z
PLAY_CRUDE 1.00 0 z 0.10 0 z
PLAY_DAMAGE 1.00 0 z 0.00 0 z
PLAY_DIE 1.00 0 z 0.00 0 z
PLAY_DROP 1.00 0 z 1.00 1 z
PLAY_EAT 1.00 0 0 0.00 0 z
PLAY_FETCH 1.00 0 z 0.10 0 z
PLAY_FLEE 1.00 0 z 0.10 0 z
PLAY_GATHER 1.00 0 z 0.00 0 z
PLAY_HURT 1.00 0 z 0.10 0 z
PLAY_IDLE 0.00 0 z 0.20 0 z
PLAY_JUMP 0.00 0 z 0.00 0 z
PLAY_MUTTER 1.00 0 z 0.20 0 z
PLAY_PATROL 1.00 0 z 0.10 0 z
PLAY_PICKUP 1.00 0 z 0.10 0 z
PLAY_PURSUE 1.00 0 z 0.10 0 z
PLAY_PUSH 1.00 0 z 0.20 0 z
PLAY_PUSHBUTTON 1.00 0 z 0.10 0 z
PLAY_REFUSE 1.00 0 z 0.10 0 z
PLAY_SEEHER 1.00 0 z 0.10 0 z
PLAY_SHOOT 1.00 0 z 0.10 0 z
PLAY_TAKEGAS 1.00 0 z 0.25 0 z
PLAY_TAKEHIT 1.00 0 z 0.00 0 z
PLAY_TAKEKNOCKDOWN 1.00 0 z 0.00 0 z
PLAY_THREATEN 1.00 0 z 0.10 0 z
PLAY_THROW 1.00 0 z 0.10 0 z
PLAY_VANISH 1.00 0 z 0.00 0 z
PLAY_WALK 1.00 0 z 0.10 0 z