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Text File  |  1997-03-19  |  6KB  |  210 lines

  1. //*****************************************************************************
  2. //    PROJECT:    Meat Puppet
  3. //    MODULE:        crusader.txt
  4. //    AUTHOR:        Max Reason
  5. //    (C) 1996 Kronos Digital Entertainment
  6. //*****************************************************************************
  7.  
  8. INIT                        1
  9. MY_FOV                        3.000
  10. MY_HEIGHT                    1.500
  11. RUN_SPEED                    0.125
  12. BURN_SPEED                    0.150
  13. FLEE_SPEED                    0.125
  14. WALK_SPEED                    0.075
  15. IDLE_SPEED                    0.000
  16. PURSUE_SPEED                0.100
  17. TAKEHIT_SPEED                0.000
  18. KNOCKDOWN_SPEED                0.250
  19. MAX_JUMP_DISTANCE            1.500
  20. MAX_JUMP_UP_HEIGHT            2.100
  21. MAX_JUMP_DOWN_HEIGHT        3.100
  22. NORMAL_FOOTPRINT_WIDTH        1.000
  23. BLOWUP_FOOTPRINT_WIDTH        1.900
  24. BURNUP_FOOTPRINT_WIDTH        1.900
  25. BOUNCE_HORIZONTAL            0.150
  26. BOUNCE_VERTICAL                10.000
  27. BOUNCE_GRAVITY                9.800
  28. BOUNCE_RATE                    10.000
  29. FLEE_CHANCE                    0.500
  30. IDLE_CHANCE                    0.050
  31. WALK_CHANCE                    0.500
  32. COLLIDE_DISTANCE_SQUARED    1.500
  33. ATTACK_DISTANCE_SQUARED        2.000
  34. PUSH_DISTANCE_SQUARED        3.000
  35. CLOSE_DISTANCE_SQUARED        9.000
  36. FLEE_DISTANCE_SQUARED        25.000
  37. SHOOT_DISTANCE_SQUARED        49.000
  38. SAFE_DISTANCE_SQUARED        81.000
  39. SEE_DISTANCE_SQUARED        144.000
  40. MIN_IDLE_STATE                0
  41. MAX_IDLE_STATE                0
  42. PROJECTILE_PHASE            3
  43. HOLD_STRIKE_PHASE            4
  44. HOLD_STRIKE_FRAMES            8
  45. REMOVE_FRAMES_MIN            100
  46. REMOVE_FRAMES_MAX            200
  47. VANISH_FRAMES                6
  48. EAT_FRAMES_MIN                50
  49. EAT_FRAMES_MAX                200
  50. I_ATTACK                    TRUE
  51. I_ATTACKDEAD                FALSE
  52. I_ATTACKMEAT                FALSE
  53. I_BLEED                        TRUE
  54. I_BOUNCE                    TRUE
  55. I_BURN                        TRUE
  56. I_CANSEE                    TRUE
  57. I_CATCH                        FALSE
  58. I_COLLAPSE                    TRUE
  59. I_DAMAGE                    FALSE
  60. I_EAT                        FALSE
  61. I_EXPLODE                    FALSE
  62. I_FALLBACKWARD                FALSE
  63. I_FALLFORWARD                FALSE
  64. I_FETCH                        FALSE
  65. I_FLAME                        FALSE
  66. I_FLEE                        TRUE
  67. I_FOLLOW                    TRUE
  68. I_GATHER                    FALSE
  69. I_HUMANOID                    TRUE
  70. I_IDLE                        TRUE
  71. I_JUMP                        TRUE
  72. I_KNOCKDOWN                    TRUE
  73. I_PATROL                    FALSE
  74. I_PAUSE                        TRUE
  75. I_PICKUP                    FALSE
  76. I_PROJECT                    FALSE
  77. I_PURSUE                    TRUE
  78. I_REPORT                    FALSE
  79. I_RETREAT                    TRUE
  80. I_SCATTER                    TRUE
  81. I_SHOOT                        FALSE
  82. I_SPLIT                        FALSE
  83. I_TAKEGAS                    FALSE
  84. I_THREATEN                    FALSE
  85. I_THROW                        FALSE
  86. I_VANISH                    FALSE
  87. I_WAIT                        FALSE
  88. I_WALK                        TRUE
  89. PUNCH_POINTS                5
  90. ATTACK_POINTS                5
  91. WADHIT_POINTS                5
  92. GUNSHOT_POINTS                35
  93. DARTHIT_POINTS                35
  94. CHEMICAL_POINTS                40
  95. FLAMEHIT_POINTS                40
  96. EXPLOSION_POINTS            40
  97. MISSILEHIT_POINTS            25
  98. MISCELLANEOUS_POINTS        10
  99. TERMINAL_POINTS                70
  100. DAMAGED_POINTS                30
  101. IGNORE_POINTS                0
  102. me                            crusader
  103. generic                        *
  104. blood                        blood
  105. pickup                        torso
  106. throwit                        crpflr
  107. projectile                    wslr wslrb
  108. followers                    tod crusader
  109. split                        crusader
  110. show_ash                    ash
  111. show_attack                    hit
  112. show_backoff                walk
  113. show_bounce                    happy
  114. show_burn                    burn
  115. show_catch                    idle idle idle
  116. show_chopping                kf
  117. show_damage                    pd
  118. show_die                    die
  119. show_drop                    happy
  120. show_eat                    idle
  121. show_fetch                    walk
  122. show_flee                    walk
  123. show_gather                    walk
  124. show_hurt                    pd
  125. show_idle                    happy happy idle
  126. show_jump                    happy
  127. show_knockback                knkbk
  128. show_knockforward            kf
  129. show_patrol                    walk
  130. show_pickup                    idle
  131. show_pursue                    walk
  132. show_push                    walk
  133. show_pushbutton                idle
  134. show_shoot                    hit
  135. show_takegas                idle
  136. show_takehit                pd
  137. show_threaten                walk
  138. show_throw                    idle
  139. show_upback                    ub
  140. show_upforward                uf
  141. show_walk                    walk
  142. play_ash                    !needles1
  143. play_attack                    =saw2
  144. play_backoff                =sonar
  145. play_bounce                    =button2
  146. play_burn                    !burp =cc1200 =fire
  147. play_catch                    =plop =abo1185
  148. play_chopping                !plop !spit !splat !squirt
  149. play_crude                    ?buzz
  150. play_damage                    !splat
  151. play_die                    !cc1197
  152. play_drop                    =needles1 =phip1
  153. play_eat                    =squirt
  154. play_fetch                    shatter
  155. play_flee                    tod1259a tod1259b
  156. play_gather                    shatter
  157. play_hurt                    !cc1192
  158. play_idle                    ?cc1190 ?cc1191 ?cc1193 ?cc1195 ?cc1196
  159. play_jump                    =cc1196
  160. play_mutter                    ?cc1190 ?cc1191 ?cc1193 ?cc1195 ?cc1196
  161. play_patrol                    shatter
  162. play_pickup                    =floorset
  163. play_pursue                    tod1259a tod1259b cc1189 cc1193 tod1259a tod1259b
  164. play_push                    =push
  165. play_pushbutton                =computr1 =computr2 =computr3
  166. play_refuse                    ?cc1195 ?cc1196
  167. play_seeher                    tod1259a tod1259b
  168. play_shoot                    =empty
  169. play_takegas                =cor1292 =cor1292
  170. play_takehit                cc1192
  171. play_takeknockdown            cc1197
  172. play_threaten                cc1190
  173. play_throw                    =needles1
  174. play_vanish                    !suction
  175. play_walk                    ?cc1190 ?cc1191 ?cc1193 ?cc1195 ?cc1196
  176. PLAY_ASH                    1.00  0  z        0.00  0  z
  177. PLAY_ATTACK                    1.00  0  z        0.00  0  z
  178. PLAY_BACKOFF                1.00  0  z        0.10  0  z
  179. PLAY_BOUNCE                    1.00  0  0        1.00  1  z
  180. PLAY_BURN                    1.00  0  0        1.00  1  z
  181. PLAY_CATCH                    1.00  0  0        1.00  1  z
  182. PLAY_CHOPPING                1.00  0  z        0.10  0  z
  183. PLAY_CRUDE                    1.00  0  z        0.10  0  z
  184. PLAY_DAMAGE                    1.00  0  z        0.00  0  z
  185. PLAY_DIE                    1.00  0  z        0.00  0  z
  186. PLAY_DROP                    1.00  0  z        1.00  1  z
  187. PLAY_EAT                    1.00  0  0        0.00  0  z
  188. PLAY_FETCH                    1.00  0  z        0.10  0  z
  189. PLAY_FLEE                    1.00  0  z        0.10  0  z
  190. PLAY_GATHER                    1.00  0  z        0.00  0  z
  191. PLAY_HURT                    1.00  0  z        0.10  0  z
  192. PLAY_IDLE                    0.00  0  z        0.20  0  z
  193. PLAY_JUMP                    0.00  0  z        0.00  0  z
  194. PLAY_MUTTER                    1.00  0  z        0.20  0  z
  195. PLAY_PATROL                    1.00  0  z        0.10  0  z
  196. PLAY_PICKUP                    1.00  0  z        0.10  0  z
  197. PLAY_PURSUE                    1.00  0  z        0.10  0  z
  198. PLAY_PUSH                    1.00  0  z        0.20  0  z
  199. PLAY_PUSHBUTTON                1.00  0  z        0.10  0  z
  200. PLAY_REFUSE                    1.00  0  z        0.10  0  z
  201. PLAY_SEEHER                    1.00  0  z        0.10  0  z
  202. PLAY_SHOOT                    1.00  0  z        0.10  0  z
  203. PLAY_TAKEGAS                1.00  0  z        0.25  0  z
  204. PLAY_TAKEHIT                1.00  0  z        0.00  0  z
  205. PLAY_TAKEKNOCKDOWN            1.00  0  z        0.00  0  z
  206. PLAY_THREATEN                1.00  0  z        0.10  0  z
  207. PLAY_THROW                    1.00  0  z        0.10  0  z
  208. PLAY_VANISH                    1.00  0  z        0.00  0  z
  209. PLAY_WALK                    1.00  0  z        0.10  0  z
  210.